佩奇拉 & 赫尔德尔. (2012). 深入HTML 5应用开发: HTML 5 geolocation making isometric social real-time games with HTML 5, CSS3, and JavaScript. 人民邮电出版社.
Chicagoスタイル(17版)引用形式佩奇拉 , 赫尔德尔. 深入HTML 5应用开发: HTML 5 Geolocation Making Isometric Social Real-time Games with HTML 5, CSS3, and JavaScript. 人民邮电出版社, 2012.
MLA(8版)引用形式佩奇拉 , 赫尔德尔. 深入HTML 5应用开发: HTML 5 Geolocation Making Isometric Social Real-time Games with HTML 5, CSS3, and JavaScript. 人民邮电出版社, 2012.
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