佩奇拉 & 赫尔德尔. (2012). 深入HTML 5应用开发: HTML 5 geolocation making isometric social real-time games with HTML 5, CSS3, and JavaScript. 人民邮电出版社.
Chicago Style (17. basım) Atıf佩奇拉 ve 赫尔德尔. 深入HTML 5应用开发: HTML 5 Geolocation Making Isometric Social Real-time Games with HTML 5, CSS3, and JavaScript. 人民邮电出版社, 2012.
MLA (8th ed.) Atıf佩奇拉 ve 赫尔德尔. 深入HTML 5应用开发: HTML 5 Geolocation Making Isometric Social Real-time Games with HTML 5, CSS3, and JavaScript. 人民邮电出版社, 2012.
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